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Skyfire
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Post by Skyfire »

oiseaux wrote:
Skyfire wrote:Eh, imo, they should make the change to stamina retroactive, but only applying to epic quality items higher than iLvl 65. That way, the raiders still have a reason to raid until the expansion. Also, it doesn't make the iteme quite so obsolete when the expansion does roll around.
Um no.

I think everyone knew that Naxx was just filler for the raiders to do before BC. Those guilds who chose to throw away thousands of gold on that instance are pretty dumb. Personally, I think any guild doing any type of raiding is stupid at this point. Which is why a lot of people have quit WoW until BC comes out.

Sorry to say but raiders bring this on to themselves. I will be glad to see the playing field leveled once again. However, I think raiders are scared of this because they have been above the majority of WoW players for so long. They probably don't even know how to play their characters with greens on. :twisted:
Was MC filler? Is BWL filler? Is C'thun filler?

It isn't just about the latest and greatest instance I'm referring to. What about ZG (yes, there are ilvl 65 epics in there) and AQ20? I'm wearing mostly items that are ilvl 65+, yet I have to say I haven't spent nearly as much time as raiders in Naxx have.

Besides, what will happen at level 70? :) You think that those new 25 person instances are really meant for the casuals? Really? They will still have the same learning curve as current instances, just less people, meaning (theoretically) it should be easier to get PUGs together... Ok, not.
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Post by oiseaux »

Any guild that has just started any of those instances you listed, yes they were filler. If they started them when they were first out then they got their time out of their gear they earned. I am just saying that any guild who is wasting away gold and time to these raiding instances are just...not thinking clearly. Hold on to your gold until the expansion comes out so you can get the latest and greatest enchants, jewelcrafting etc to put on your NEW gear.

From what I have heard Naxx gear isn't lasting past level 67 and I think Blizzard figures oh well they will get their use out of it while they level. These guilds have known for months and months that BC was coming out. I knew it was coming out and haven't bought a single piece of gear for 4 months. I haven't even bothered to enchant anything either because as soon as I load up TBC, I will be able to buy greens better than what is on my character now. Don't get mad because your gear is going to be obsolete just realize that you got your time out of it. It is like buying a blue weapon at level 25. In 10 levels that thing is worth nothing to you.

Edit: Why would you want your gear updated? That just means that you sit in IF and do nothing. I want to experience the new areas. I want to be excited to see the new 5-10 man dungeons. I am glad they aren't updating the gear because quite honestly I would be quitting if they were.

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Vek
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Post by Vek »

RAWR ON YOU ALL, WITH YOUR THEORIES OF RAIDERS BEING STUPID.

/cry
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Post by xpolockx »

I wouldn't say that the raiders have all wasted their time - I for one would like to see all the encounters blizzard has made. I raid because new content is fun to experience, not solely for the loot. That's why I'm looking forward to the expansion - it's more new content to enjoy :D

Speaking of which, apparently BC got pushed back to January. :?
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Post by oiseaux »

xpolockx wrote:I wouldn't say that the raiders have all wasted their time - I for one would like to see all the encounters blizzard has made. I raid because new content is fun to experience, not solely for the loot. That's why I'm looking forward to the expansion - it's more new content to enjoy :D

Speaking of which, apparently BC got pushed back to January. :?
Yeah I want to experience the new content as well. I just don't understand why Skyfire would want to just sit in IF with his updated gear rather than experiencing the new bosses. That is what boggles me. Yay another year of sitting on my mount in IF. This is soo much fun! Not quite...


@Vek. I hate the fact that raiders think they are Gods of the servers and of this whole game. Notice that Skyfire only wanted EPIC quality items updated. Talk about being selfish. Raiders will always have better gear than those who don't so please do not make the gear disparity even harder to compete with.

I have several tier 1 pieces by the way and actually enjoy raiding. But once it only becomes about loot is when things get out of hand.

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Post by Balgair »

Agreed, I hate the attitude of "raiders should have the best, casuals can't have anything"... although it being all about the loot is exactly what it is for me - I only do raids for the loot, basically because it's impossible to upgrade my gear any other way. And that's not fun; I hate raiding, but there's nothing else to do when you've got the best non-raid gear available.

I really hope Blizz use their brains with TBC and don't make the differences so big - ok, this time I will do a limited number of raids so I can actually do things with my guildmates, but I will never raid 5+ days a week, it'll be once a week at the most, as soloing and small groups are just so much more fun.

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Post by Skyfire »

You took that comment rather personally, oiseaux. :roll: Besides targeting me for proposing the idea.

And I do not understand where you got the concept of "Sitting in IF". How do I experience said new-content while doing this sitting? I only wanted the stamina changes to be retroactive (meaning, applying to ZG-Naxx epics, plus a few non-raid ones) :/, so that not everything is worthless.

I'm not saying scale them up to actually be the real level of the items, which may be how you're confusing it. Ie, a Azuresong Mageblade has an Ilvl of 74ish, meaning the min-lvl required would be 69 (ilvl-5=min lvl). However, with the stamina change, it's relative power decreases to a that of a level 65 blue (ilvl 70).

Actually, let's use the stats on the Azuresong. It has 1% crit (16 crit rating iirc), 7 stam, 12 int, and 40 spelldamage/healing. With a retroactive stamina change, it might change to a 16 crit rating, 11 stam, 14 int, and 45 spell damage (because some points were free'd up with the reduced stamina budget).

Raiders might gain maybe 1k hp, 1.3k mana, and say, 100 spell damage with a retroactive stamina change.

I just don't want the items to be less useful for the people spent hours and hours (yes, I've spent hours) trying to gain said items. Or in some people's cases, days and days.

They'd still have to get out and experience the new content, because of the fact they need to get to level 70. The stamina change is very, very, significant. The person who did the write-up on curse-gaming about The Caverns of Time stated that a ilvl 73 Blue had the approximate stats of an ilvl 78-80 epic out of AQ. Solely because of the stamina change. Er... what? Not logical.

And Blizzard has done retroactive changes before, so it isn't like theirs precedent for it.
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Post by Alanthus »

Skyfire, Blizzard wants everyone to buy the expansion, this being a completely gear oriented game at level cap the easiest way to do that is to increase the point value of all expansion gear compared to the basic game. Keep in mind that even though Blizzard does a very good job of delivering polished products they also tend towards the easy solutions, often a good thing but I wish they would at least try sometimes (PvP...).
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Vek
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Post by Vek »

I happen to only sit in org to let people oogle my gear, while:

Waiting for a pvp queue
Checking my bank
Browsing the AH
Switching between org and UC

Kthx.

Other then that, I am ALWAYS:
Farming
Raiding
Farming
PvPing
Farming
Raiding
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