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Guild export field suggestion
Posted: Mon Sep 12, 2005 11:17 am
by Jenlor
First, thanks for the Guild export feature. It's a great help to guildmasters.
One thing that would help me would be if Honor Rank was one of the fileds exported out. An integer would be fine so you don't have to seperate Alliance/Horde ranks out. Either way.
Posted: Mon Sep 12, 2005 12:23 pm
by Rollie
Good idea, I'll see what I can do.
Posted: Tue Sep 27, 2005 6:48 am
by Xarec
Yes, yes. That would be a great new feature to have! I def need it to keep my guild's roster's honor ranks update!

Posted: Tue Sep 27, 2005 11:16 am
by Rollie
I added in pvp honor rank if available. It should be an integer that will correspond with the rank. If no rank is available, it will be empty (null).
Posted: Wed Sep 28, 2005 8:03 am
by Jenlor
hmm, I did a census yesterday afternoon, and did a guild export this morning and the only field in the spreadsheet are:
CharName,Race,Class,Level,LastSeen,GuildRank
Posted: Wed Sep 28, 2005 8:08 am
by Rollie
Hrm... I'll have a look
Posted: Wed Sep 28, 2005 1:14 pm
by Rollie
Give it another shot now. It should be working correctly now.
Posted: Tue Oct 25, 2005 9:37 am
by Guest
is it possible to add the charid filed in the export ?
Posted: Tue Oct 25, 2005 10:04 am
by Rollie
Hrm... I could possibly be pursuaded.
Posted: Tue Oct 25, 2005 11:10 am
by niavlys
another question:
in your BDD in what format are you stocking the race and classe
as plain text ie "night elfes" or as int value ?
Posted: Tue Oct 25, 2005 12:03 pm
by Rollie
It is currently in plain text.
Posted: Wed Oct 26, 2005 1:23 am
by Guest
thank for your answer
I looked for an easy way to translate the info in french
I think I will resort to string comparation
Posted: Mon Oct 31, 2005 8:47 am
by Jenlor
Thanks for adding this feature. However, when I look at the .csv file, if the user doesn't have a rank the field it black (which is ok), but if the user does have a PVPRank, the numeric value it 4 higher that it actually is. I always have to do a -4 if isnot nil to get the actual level.
Posted: Mon Oct 31, 2005 9:35 am
by Rollie
The values are what are returned when you query someone's rank in game. There are actually lower ranks that I have not seen utilized in game. Things for negative honor. I suppose it might be possible to get them now, I don't know. Perhaps by accumulating lots of DKs. But anyway, that is the reason =)
Posted: Sun Nov 06, 2005 11:43 pm
by erypmav
Where do you put the "-4 if is not nil" in your code?
Posted: Mon Nov 07, 2005 9:29 am
by Rollie
I don't understand. What do you mean?
Posted: Mon Nov 07, 2005 12:24 pm
by erypmav
That question was directed to Jenlor. I do have a question for you Rollie. Is there a way for you to use the actual rank instead of the number like you do on the sigs? Btw youre site is great. I am very glad I found it.
Posted: Mon Nov 07, 2005 5:28 pm
by Rollie
The problem there is due to differing languages. Using the indexes that match up with the in game ranks works best imho.
Posted: Thu Nov 10, 2005 12:25 pm
by Jenlor
If you do a guild export on my guild, it has my toon "PVPRank" listed as "9" when I am actually "Rank 5". If you look at the whole spreadsheet, any toon with a PVPRank are all listed as 5 and above, no 1-4 at all.
In my spreadsheet I have to subtract 4 in that colum to get the person's actual PVP Rank.
Maybe they are saving those for some type of DK demotions?
Posted: Thu Nov 10, 2005 12:37 pm
by Ceto
The
PvP page used to have the following information:
There are also dishonorable kills, and these would include killing lower level PCs and NPCs, and especially non-aggressive NPCs like gryphon masters and quest givers. If you repeatedly make dishonorable kills, you'll eventually go into the negative ranks, and lose experience and become attackable on sight by both factions. Our intention is to punish dishonorable behavior and reward honorable PvP play.
(See
Google cache.)
It has since been changed to read:
However, should enough PvP combat occur in Battlegrounds or if the number of Dishonorable Kills escalates to such a degree that it hampers general gameplay, we may well step in and institute a penalty for Dishonorable Kills.
So yeah, there were negative ranks at one point, but they may not exist today.