Updated Census mod

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Dremvek
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Joined: Wed Oct 11, 2006 11:49 am

Updated Census mod

Post by Dremvek »

Do the newest versions of Census+ on the site account for the new features that will be in the game next week, such as the level 70 cap, the new races, and the classes not being side-specific anymore? The version I'm using cannot account for these, and I wanted to make sure I was going to grab a version that could before I go through the hassle of updating.

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Rollie
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Post by Rollie »

Nope, I need to make my BC version available. I will do so this weekend after I do some last minute testing to be sure it works just fine with any latest updates.
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Hybuir
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Post by Hybuir »

Too bad I'm going to be seeing comedy shows on Tue/Wed of next week ... le grrr.

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DM.
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Post by DM. »

I'm getting up in time for an 8am opening at EB Games, which is great cause i got class at 8:30am in the mornings anyways and it takes like 20mins to get there. So if things go according to plan I should reach about 10mins late, which is alright considering its just a finite math course anyways. But I doubt I'll be paying any attention to whats going on in class anyways.... Prob be reading the book and other things inside the Collector's Edition box :P
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oiseaux
Posts: 363
Joined: Mon Oct 24, 2005 5:00 pm
Location: Butler, PA

Post by oiseaux »

My Gamestop is having a midnight sale and I definitely want to go. A gamer chic can't go to a midnight sale by herself especially in this town :roll: , so hopefully my husband is up for it.

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